Incognito Episode 3
«What we have acquired with from Incognito is a game drawing inspiration from Red Alert, Deus Ex, Half Life, Bioshock, Galacta and who knows how many more. While not everything in the title comes together 100%, nothing is a complete failure, making it a strong first effort for a small indie team.»
The old man has been taken prisoner and HEIDI the artificial intelligence that brought him to Sector 42 is assumed destroyed. All of this is because of the relentless Sector 42 Alliance refusing to step down from well established seats of power. A rescue attempt is being staged as we speak, but by whom?
Contract killers and mercenaries from all sectors flock at the opportunity as news spreads about a job to go against the alliance itself. The Alliance knew this would happen, and is already transporting the earthling to one of their most secure prison ships for questioning about his involvement with the AI known as HEIDI.
The race is on, who will you choose to rescue the old man? Will you sneak in? Or will you blast your way in? You decide!
About The Game
Overview of Incognito Episodes
Incognito is meant to deliver simplified versions of gameplay from different genres and bring them together into a game that’s epic in scale and requires different genre skills but is easy for the average hardcore gamer to jump into and play from beginning to end.
These genres change at each “zoom level” of the game:
- When you’re on foot, it’s a First-Person Shooter with RPG elements
- When you’re in your ship, it’s a Space Trading/Combat Simulation
- When you’re in low orbit of a planet, it’s a Simple Real-Time Strategy Game
- When you’re in your hovertank, it’s a Tank Combat Game
In order to progess through each Episode, you’ll have to conquer challenges at each level, gathering information on foot, exploring in your ship, landing on uninhabited planets and establishing bases, and on hostile planets, invading a planet’s surface defenses in the hovertank.
Mid-life crisis, no family, no children to continue his legacy he climbs the tallest building with the intent to set himself free. Free from his existence, free from his debts, free from obligation and worry. He lets himself fall from the building but before he can reach the pavement something impossible happens. Someone or something doesn’t want this to happen or maybe it’s pure coincidence but either way a rift opens destroying everything it touches as it empties into a vast expanse of nothing as it stretches under the protagonist and catches his fall.
What appears to be a worm hole in every sense of the word carries the old man from one side of the universe to a place that is on no map, a place that humans have never touched or heard of before. He is not dead, or so he thinks, the high is wearing off from his binge at this point and the cold reality of where he is really begins to set in. Inside a ship, empty…no signs of life, no unique smells or tastes, colors, of any kind. It all seems so alien but so comprehensible at the same time. Surely this must be his remaining synaptic functions left in his skull playing tricks with him but alas nothing faded and everything is real to the touch.
It is not long before the now player/protagonist combination encounter the on-board artificial intelligence which offers assistance and guidance once figuring out the dialect the player speaks. They are then guided though a short tutorial on how to operate their inventory, access control panels, heal themselves, keep the ship in proper running order, and navigate the stars to make the most cash with what cargo they have picked up. The computer only knows that it was left here specifically for you and has been waiting some time but will not specify exactly how long. It offers coordinates to a place of origin that it was sent from to wait for you, apparently to meet whoever thought this was a good idea.
Are you apart of some experiment? Did this being know this would happen? Why all the precautions? What could they want with an old man? These are questions that the player must seek to answer for themselves if they wish, and if not then completing their original task of killing themselves should not prove too difficult
Buy Episode 3
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