Some of our Vista users of the game might see this ugly error when they try to save their settings with the configuration tool or when messing with menu options in the game with Windows Vista all versions pre-SP1 and updated. This problem only affects users with UAC turned on. In your start-menu or where ...
We’ve upgraded our code-base of NeoAxis engine to the latest release that includes many awesome new features such as the following (not full list): *. Joysticks, gamepads, steering wheels and XBox360 controller support. Interface for integration of other input devices. *. Mono Runtime support. Now the engine can be started without installed .NET Framework. *. ...
This is an example of something that started off more like a joke and turned out to be some serious work (not for the C64). We ended up using System.Runtime.Remoting to communicate between emulator itself and NeoAxis engine. Using this method we can bring in any emulator for any platform we like provided there is ...
This shows off the latest project here at the office, was getting real web-browser into the NeoAxis engine that you can interact with and load any site you want and also make fake websites for in-game content. This control can also be used for use on billboards in a game from web-driven sponsors. YouTube Link:http://youtube.com/watch?v=4Mmle8rkVJo
The purpose of this is to make the conversation system in NeoAxis unique and unlike other point-and-click dialog trees that kinda give you the illusion of choice when in reality it’s more like a multiple choice question and 1 is bad, 1 is good, 1 is neutral, etc. Using ALICE chatter bot written for C# ...
Just got done upgrading the code-base in planetSDK to the latest NeoAxis release 0.55 and it works great! The engine now runs in Mono and is well on the path to supporting Windows, Mac, and Linux and any other platform Mono supports.This video is concept and was inspired by a old movie called the “Forbidden ...
This is about 8 hours of work with NeoAxis engine to create a flame thrower weapon that is alot of fun to use and also deadly if used incorrectly. You can arc the fire as it streams from the weapon, up to 15 meters away from yourself with skill. The fires spawn fireballs that catch ...
I recently ran into the chance to pick up an AGEIA PhysX card. This is the one specifically used in this short review type blog thing. The reason? To test the results with the engine we have been working with in-house known as NeoAxis (ver. 0.541 at time of writing). NeoAxis Engine is a game ...
Before Normal MappingAfter Normal Mapping What good are normal maps and things like displacement maps for your texture(s)? What kind of visual eye candy does all of that work add up at the end of the night? I thought some people might be interested in this gaming gem, not that it’s anything new or exciting ...
The NeoAxis Engine includes all the features, a game developer may require. It contains all modern graphics, physics and audio features to use in your game projects. The powerful NeoAxis toolset will save you a great deal of time in project development. A wide range of game types, from casual games to AAA titles, can ...